Charlie McKenzie

Composer For Games And Film

I'm Charlie McKenzie, a composer for visual media such as films, games, and smaller passion projects. I've been making video game music with Logic Pro since 2016, and have developoed a skillset of multiple different styles. I studied music theory, sound design, and recording arts at California State University, Chico, and I bring that background into every project I take on. I also took a summer school course for Utrecht Summer School, where I learned how to score for films.

I'm most skilled with chiptune, orchestral scoring, dark electronic, and RPG-style arrangements, but I can adapt to whatever best serves the world and emotion of your project. I'm currently open for commissions worldwide. If you're building a game and need a composer, get in touch.

Featured work

Commission a Game Composer

Music that fits

Tailored compositions that match your project's vision and emotional tone

Clean mixes

Professional audio engineering with balanced, polished final deliveries

Fast delivery

Reliable turnaround times without compromising on quality or creativity

What people say

"Charlie's music brought our entire mod to life. The attention and understanding of the project, and attention to detail, shows off in the music, which perfectly fit the project's vibe."

— Léo Tosku (L-DEV31), SMAG Team

My personal projects

Commissions

Interested? Come get in touch with me!

Contact Me!